You've got three main options when it comes to procuring game art:
In this article we look at the third option; paying for art. This means spending some money but you'll receive commercial ...Click to read full article.
In the previous article we used the How to Make an RPG game code to build a simple conversation engine like Never Winter Nights. The conversation we implemented was quite basic, in this article we'll extend the code to deal with more advanced features.
The previous conversation graph project ...Click to read full article.
In a previous article I looked at the Never Winter Nights conversation system and broke it down a little. In this article we'll implement a similar system using one of the How to Make an RPG examples projects as a base.
This a long and pretty technical article. Even ...!--> Click to read full article.