What do players want from an RPG?

RPG Player Types.

RPGs provide different players with different experiences according to their playstyle. When designing an RPG it's important to remember two things: One: not everybody is the same as you. Two: Not everyone is different from each other. Different people want different things but they want different things together. Players ...

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Develop From a Kernel of Fun

Kernel of Fun.
Game design is enjoyable. It's freeing to grab a coffee and brainstorm a million awesome sounding game ideas. This is a good, healthy and necessary thing to do in the early design stage but there's a trap you need to be aware of...

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Elements of Computer Role-playing Games

Completion.

Breaking games into genres is a fool's errand; the delineations are unclear and they're constantly shifting. Video games swap and invent new mechanics with each release. Look at the latest versions of Call of Duty, they have strong narratives, they have XP systems, you can loot things, you ...

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What Makes a Good Dialog Box?

Creating the perfect dialog box.

Dialog boxes are one of the staple elements of RPGs. They're used to convey what characters are saying in the game world to the player. It's a UI element the player is going to see over and over again, so it's worth doing well! Luckily it's ...

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