Dungeon (Daglow)

Don Daglow writes that he developed a game called Dungeon for the PDP-10 in 1975. Unfortunately this appears to be a lost game.

In the mid-seventies I had a fully-functioning fantasy role-playing game on the PDP10, with both ranged and melee combat, lines of sight, auto-mapping and NPC’s with discrete Al.

The gameplay of Dungeon consisted of text and “printed accurate line of sight maps”, with the player controlling the movements of six adventurers in a dungeon designed by Daglow.

This game featured a party of characters and sounds closer to a tactical RPG. Daglow went on to found the Stormfront game studio in 1988 that developed Gateway to the Savage Frontier a “gold box” title published by SSI and later Never Winter Nights (not that one) an AOL multiplayer RPG game.

Influences

❖ Dungeons and Dragons
Don: Once I started playing D&D with friends the idea of making it my next mainframe computer project became fascinating and I started work shortly after the first time we played the paper game.
Further Reading

Here are a selection of resources used in the article and for further reading.