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How to Make an RPG Textbox

JRPG Conversation Language

The Witcher 3: Conversation Breakdown

What is an Action RPG?

Polish 07 - Using Spells and Items Outside of Combat

Polish 06 - Magic Menu

Polish 05 - Bitmap Text

Polish 04 - Stat Numbers

Designing a Realtime Combat System

Polish 03 - Combat Numbers

Free JRPG Art: Skeleton Warriors

Customizing the "Dungeon" RPG

Polish 02 - Bitmap Numbers

Where to Get Art for Your Game

Polish 01 - Cutscene Dialog Skipping

How to Make an RPG: Release!

RPG Conversation: Never Winter Nights Implementation Part II

RPG Conversation: Never Winter Nights Implementation Part I

RPG Conversation: Never Winter Nights

How to Make an RPG: Early Access v0.5

Classes In Lua

Techniques to Create Interesting RPG Characters

How to Make an RPG: Early Access v0.4

Better Than Dice

How to Make an RPG: Early Access v0.3

The Gateless Gate: Commentary on Deus Ex

Avoid Bush-like Quests

How do Video Games Work? Basic Architecture.

How to Make an RPG: Early Access v0.2

What do players want from an RPG?

Develop From a Kernel of Fun

Elements of Computer Role-playing Games

Source Control for Game Developers

What Makes a Good Dialog Box?

Seven Sins of the Eternal Dev

JIT World Building

Look to Pixar

Put Your Name on It

What Can Mice Teach You About Game Design?

Skinner's Laws

Completionism

State Machines

Let Yourself Win

Corridors

Finishing a Game. Case Study: Guild of Dungeoneering

One Month, Thirty Stories. What Do the Results Look Like? Part 2/2.

One Month, Thirty Stories. What Do the Results Look Like? Part 1/2.

What is a Hub World?

Sine of the Times

The Power of One

Bosses Should Awe Your Players. Find Out How.

Hello Lua

How Story Maps Help Your RPG Plot

One Month Story Challenge

Not Your Problem

Dialog Box Breakdown: Final Fantasy 1

Want to Finish Making Your RPG? Do This One Thing

How Zelda Gets Lock and Key Puzzles Right

Turn Your Game Into a Best Seller With This Insight

Thanks for Ruining JRPGs Aristotle

Need to Build a JRPG World? Try This Technique.

Five Settings to Make Your JRPG Instantly Compelling

The Forgotten Rule for Crafting Great Puzzles

How to Make an RPG: Levels

How to Make an RPG: Stats

What Is the Lock and Key Design Pattern?